OCCUPYING MOMENTUM Overview

ABSTRACT

Occupying Momentum is an investigation on design as a process of ‘reading’ and representing an architectural site through movement’s data from a ‘thinking’ body. The final outcome is an installation/3D drawing that describes concentrated moments of the site’s representation in its state of perception.

 The process starts with a text related to an architectural plan, describing the site’s experiential and geometrical qualities. The text is narrated to a performer who translates it into movement while ‘marking’ in space, traces of his thoughts and observations regarding the site. The data of the movement is captured and analysed into a Notational Drawing that describes architecture in terms of movement rather than form, using the body as a tool of cognition, drawing and sculpting. Notational Drawing is further translated into an 1:1 notational and sculptural outcome; Notational Space.

In Occupying Momentum drawing is used as a cognitive map of observed and designed spatial data and as a set of instructions of how to design or inhabit the Notational Space. This is a form of drawing that is derived from the ‘thinking body’, where no external representation, such as the 2D architectural plan,exists. The objects, as outcomes of the Notational Drawing, are regarded more as spaces rather than forms, as they are results of exhaustive data acquisition from the performer in motion. They work as drawings in their three dimensional representation.

PROCESS/DIAGRAM

The following diagram  demonstrates the process of Design Through Performance that the project follows.

1. SITE

The site is the reference point of the text. It is where the text begins.

2. TEXT

The text is describing the site in words. and is being narrated to the performers.

3. MOVEMENT

The performer is improvising on site while listening to the narration of the text, translating the mental images into body movement. In other words the performer reproduces the site into movement.

4. RECORDING AND ARCHIVING BEHAVIOUR – THE THREE CAMERAS

Cameras are being set in different view planes. recording the performer’s behavioural patterns and understanding the site in terms of movement.

5. TRACING BEHAVIOURAL PATTERNS

3D SOFTWARE Through the virtual camera, data is being transfered into a soft- ware, where the body of the dancer becomes a virtual recorded hologram and can further generate a 3D form of the dance.

PEN AND TRACING PAPER With pen and tracing paper, the data of the dance are being trans- lated into a plan and elevational diagram.

6. CONSTRUCTION

Construction of the spatial outcome that this process generated as an 1:1 physical model and extension of the ‘thinking body’.

Many thanks to ScanLab (http://scanlabprojects.co.uk/) and Dido Hallett (http://asylumlondon.org/)

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